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STL FAQs Headers Libraries
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Classes / Structs
struct no_throw;
class bad_alloc;
Typedefs
typedef void (*new_handler)();
Functions
void* operator new (size_t size)
throw(bad_alloc);
void* operator new (size_t size, const nothrow&) throw();
void* operator new (size_t size, void* ptr) throw();
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void* operator new[](size_t size)
throw(bad_alloc);
void* operator new[](size_t size, const nothrow&) throw();
void* operator new[](size_t size, void* ptr) throw();
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void operator delete (void* ptr) throw();
void operator delete (void* ptr, void*) throw();
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void operator delete[](void* ptr) throw();
void operator delete[](void* ptr, void*) throw();
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new_handler set_new_handler(new_handler
new_p);
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